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Lighting and Rendering Study (2015)

- DISCLAIMER - The models in this project are NOT mine.

After watching a tutorial I decided to light up and render a ready scene in a more professional way. It was an opportunity for me to learn how lighting works in Maya. I am really satisfied with the result.

The first four pictures is the final renders.
After these pictures you can see step by step the procedures I followed

Sunlight

Sunlight

Environment

Environment

Global Illumination Test

Global Illumination Test

Global Illumination Test with Furnitures

Global Illumination Test with Furnitures

Global Illumination Test

Global Illumination Test

Global Illumination Test

Global Illumination Test

Global Illumination Test (Light Temperature)

Global Illumination Test (Light Temperature)

10K photons (GI)

10K photons (GI)

30K Photonos (GI)

30K Photonos (GI)

100K Photonos (GI)

100K Photonos (GI)

FG+GI 30sec

FG+GI 30sec

FG+GI 23 sec (with furnitures)

FG+GI 23 sec (with furnitures)

Bsp Depth

Bsp Depth

Adding Materials

Adding Materials

Materials

Materials

Materials

Materials

Materials

Materials

Translucent Curtains

Translucent Curtains

Material Photon Attribute

Material Photon Attribute

5M Photon Intensity

5M Photon Intensity

Photographic Exposure

Photographic Exposure

Transmat_Photon

Transmat_Photon